
Before the game was released for Wii U, only the first level was available worldwide.
All levels in this world were made available in Super Mario Advance 4: Super Mario Bros. The player is given a time limit of 300 seconds. However, the boss of this level is a Little Goomba masquerading as the fake Bowser. The only ordinary enemy here is the Fire-Bar. If the tens digit of your score is off by 5, you can hit the goal box when the remaining time is odd and still win the prize.This is the castle level of this world, and overall the very first castle course in the game. if you collect 44 coins, the tens digit of your score must be 4. To make a coin-filled airship appear on the map, finish the level by hitting the goal box when your remaining time is even, your coin total is a multiple of 11 (22, 33, 44, etc.) and the tens digit of your score corresponds to your coin total e.g. 9: Watch the Numbers for an Airship Treasure. Once the shells has done its drilling, jump and hit the single overhanging block to reveal a Switch Block, then feast on the coins! 8: Jump on the Red Koopa Troopa and kick its shell to smash the blocks. 2: Dont let a pillar shove you off a cloud.
7: The secret area (shown right) is stuffed with gold coins arranged to form the number 3, celebrating Super Mario Bros. 1: High mountain winds cause clouds to race across the sky, so youll need to think fast and move faster to hitch a ride.If you fall down, you can use the space at the end of the level to fly back up. Fly high into the sky and land on the tall pipe. 6: After grabbing the 1-Up, use the clouds as a short runway to build up speed and begin flying again.
Hit the ? Block on its bottom-right corner to make the 1-Up appear and slide to the left, where it's easier to collect.
5: Search the clouds for the hidden 1-Up.